In the immersive world of No Rest for the Wicked, players are invited to embark on the pivotal quest titled «Servant of God.» This quest guides participants deep into an infested mine located east of Sacrament, where they encounter the enigmatic figure of Madrigal alongside her band of expeditionary forces. However, reaching the quarry is not for the faint of heart–as the convoluted paths are not only challenging to navigate but also teeming with perilous foes.
To commence this quest, players must first engage in dialogue with the clergymen stationed by a campfire at the entrance of Sacrament. Once the conversation concludes, the quest officially activates, removing any barriers that stand in the way.
The first objective on this journey is to navigate to Nameless Pass, which lies to the east of Sacrament. The exit leading toward this destination is conveniently located near the Rookery. To get there, players should cross a bridge and veer to the right, continuing along the path until they encounter another bridge. Depending on their level, some may choose to hone their skills by combating local enemies before proceeding.
Once at Nameless Pass, players will find a cave on the far side of the bridge, where they can collect valuable resources such as Whisper and a recipe for Dracaena Dumplings, enhancing the culinary capabilities of their character. Continuing along the main road, the next stop is the Old Cottage, though it will initially remain locked. Players can explore by taking the stairs and overcoming enemies encountered along the way.
A choice awaits players when they reach a fork: they can either slip left for a shortcut back to Whisper or climb the vines to the right to advance to the next area. Opting for the right path offers elevated combat opportunities and leads to a significant elevator that descends into the quarry’s entrance.
Upon arrival at the quarry, it is advisable to explore south first by following the minecart tracks, as this route leads to the quarry’s main gate that connects back to Nameless Pass. Players should remain vigilant, as the area is filled with formidable adversaries. Preparing by bringing along Repair Powder can be beneficial for those expecting a tough fight.
Exploration is key in the quarry; players will discover shortcuts and loot chests throughout their journey. A major aspect of progression involves unlocking a huge, closed gate, which requires manipulating a crane found nearby. The jump to the crane platform can be tricky, but persistence will pay off.
Once the machinery is in motion, players should head back to pursue the next area where they will encounter a rotating mechanism within an oubliette. Progress depends on opening the second or third door and ascending to the upper ledges, ultimately leading to the outskirts of Madrigal’s camp.
In the camp, an enthralling cutscene plays out as the players meet Madrigal Seline and Governor Ellsworth, who are flanked by soldiers. After the scene concludes, players should retrace their steps to the Cerim Chamber where, unfortunately, entry remains blocked for the time being. They will need to take an alternative route through a cave, removing obstacles in their path until reaching the entrance of the Cerim Chamber.
Upon navigating through the cave system, players will prepare for the ultimate test: a boss fight against the Riven Twins. These formidable foes, more aggressive and diverse in their attack patterns compared to standard enemies, present a unique challenge. Successfully defeating them requires timing and strategy; players should practice their parry skills or focus on dodging their high-impact attacks. Staying offensive is crucial, as staggering the twins opens opportunities for additional hits.
After emerging victorious, players should interact with the altar above the boss arena to complete the quest. This victory grants access to the previously restricted areas of Nameless Pass and the surrounding quarry, propelling players further into the story.
To continue the adventure, players should return to the plaza in Sacrament, where Ellsworth delivers an important speech. Following the speech, a dog appears, prompting players to follow it. This marks the beginning of the next main quest, signaling exciting developments ahead in their journey. However, players must first complete the quest «Of Rats and Raiders» to trigger this new chapter.
