The primary narrative of Warhammer 40,000: Rogue Trader invites players to explore the vastness of the Koronus Expanse. Players who have invested in the game’s story expansions can anticipate an array of new narrative experiences as they strive to dominate the cosmos. The Lex Imperialis is the second significant expansion, focusing on the Adeptus Arbites.
Set in conjunction with the main storyline, the Lex Imperialis DLC allows players to take on the role of an Arbitrator early in the gaming experience, though substantial content will only become available at later stages. For those looking to embark on this questline, here’s how to begin.
Starting the Lex Imperialis Questline in Rogue Trader
This DLC is seamlessly integrated into the main narrative. If players enable it in the main menu during the setup of a new game, they will naturally encounter key characters and events from the Lex Imperialis expansion within their campaign. The initial appearance of the Arbitrators, led by Solomorne Antharn, will occur in Act 1, with further appearances in subsequent acts.
After players decide the fate of Rykad Minoris in Rogue Trader, additional questlines from the DLC will unlock starting in Act 2 and continuing into Act 4. If you wish to initiate the next interaction with the Arbitrators faster, travel to random locations through warp jumps following Act 1. Eventually, players will receive a message from Solomorne requesting a meeting in Footfall related to the Heartless Void quest.
If you’re resuming an ongoing campaign, execute warp jumps to multiple systems until you receive a notification about an Arbites delegation in Dargonus.
Duration of the Lex Imperialis DLC in WH40K: Rogue Trader
The Steam listing for this DLC indicates that Lex Imperialis can be completed in approximately 15 hours, enhancing the already extensive playtime of Rogue Trader.
Players should note that the significant events and character interactions, especially with Solomorne, will not be activated until they progress to Footfall in Act 2 – which also marks the moment when Solomorne can become a companion. For those initiating a new game, reaching this milestone might take around 10 hours or longer, depending on how swiftly they advance through Act 1 and their timing in reaching Dargonus.
New Features Introduced in the Lex Imperialis DLC
In addition to the new 15-hour gameplay experience, players can expect the following features:
- The Arbites Origin feature
- An Overseer archetype
- Familiars/pets
- The Adeptus Arbites Faction
- New equipment including Arbites-issued shock mauls, suppression shields, and shotguns
- Solomorne Anthar as an Arbitrator companion
