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Black Ops 6 Season 4 Reloaded Update Notes: Modifications to Weapons and Additional Changes

Call of Duty: Black Ops 6 has entered the latter half of its fourth season, with the Season 4 Reloaded update bringing a variety of balance modifications, gameplay enhancements, and content additions for both Multiplayer and Zombies modes.

Treyarch is adjusting weapon dynamics and attachments to promote a broader range of loadouts and playstyles within Multiplayer. Additionally, there are significant enhancements for Zombies enthusiasts, including major revisions to Grief mode, updates for power-ups, and a range of fixes aimed at improving the overall PvE experience.

Below is a comprehensive overview of the patch notes for BO6 released on July 1.

Patch Notes for BO6 Season 4 Reloaded (July 1)

Adjustments to Weapons

The Black Ops 6 Season Four Reloaded emphasizes fine-tuning attachment balance. Treyarch aims to give each attachment a significant role across the diverse loadouts in Black Ops 6. To fulfill this, the developers are implementing widespread buffs to lesser-used attachments, along with specific adjustments that encourage exploring new build combinations.

Noteworthy attachments receiving buffs include the Short Barrel, Lightweight Foregrip, Precision Foregrip, Fast Motion Laser, Target Laser, and Combat Stock. A prime example is the improved Target Laser for the C9, which has been significantly enhanced for better performance.

Updates on Movement

Enhancements have also been made to player collision mechanics, rectifying issues where players might become stuck, particularly when interacting with teammates who are prone.

Changes in BO6 Multiplayer

Game Modes

  • Fixed a problem in Demolition that allowed the bomb to be defused from unintended distances when sliding into a defuse.

Gunsmith

  • Resolved an issue causing Optics to not attach correctly to the Essex Model 07.
  • Fixed an issue where certain Underbarrel Attachments appeared incompatible when attempting to equip the G-Grip Underbarrel.

Equipment

  • Rectified a problem where Underbarrel Drill Charge launcher projectiles emitted repeating audio.

Scorestreaks

  • Increased the damage per bullet for Death Machine from 20 to 30.

User Interface

  • Corrected an issue where certain modes were listed twice in the Private Match modes menu.
  • Addressed a problem that prevented the Safe Area setting in the Interface from being selectable.

Additions to Ranked Play Map Pool

  • CDL Hardpoint: Fringe
  • CDL Search & Destroy: Fringe, Vault, and Skyline
  • CDL Control: Rewind

Gunsmith Firing Range

  • Fixed an issue preventing the target dummy from moving to the appropriate damage range positions when testing the Ladra SMG.

Adjustments in BO6 Zombies

Maps

  • Fixed an issue concerning the map geometry near the Deadshot Daiquiri Machine in The Tomb.
  • Reduced the interaction time required to call for Exfil.
  • Rectified a problem where players could become stuck after using the ascender in Terminus.
  • Addressed an issue where a control panel emitted bright lights in Terminus.

Grief Mode

  • Player interactions no longer interrupt health recovery.
  • The Near Death Experience, Phoenix Up, and Nowhere But There GobbleGums are now prohibited in Grief.
    – New rewards for matches: 2 Whimsical GobbleGums for Winners, 1 Whimsical for those who lose.
  • Zombies will now spawn more quickly after a Capture Zone is secured.
  • Adjustments in Grief mode:
    • Ammo Drain: Now drains the player’s Field Upgrade charge after the weapon’s ammo is exhausted. Duration extended to 60 seconds.
    • Frozen: Players will initially be fully frozen and will gradually start to move at 50% speed. Duration extended to 60 seconds.
    • Damage Reduction: Duration extended to 60 seconds.
    • Weapon Carousel: Players can no longer manually pick up weapons while Grief is active but can still collect auto-loot items (like armor plates and salvage).

Weapons

  • Fixed an issue where the Mecha Drake Weapon Blueprint, equipped with the Akimbo stock, would revert to a single weapon after using Pack-a-Punch.
  • Resolved an issue where projectiles from the Underbarrel Drill Charge could lead to recurring audio problems.

Perks

  • Fixed sound effects issues occurring in third person with the PHD Slider and Tribologist augments for PHD Flopper.
  • Addressed an issue where the Quick Revive perk was not positioned correctly on the bleed out bar.

Equipment

  • Rectified a problem where the Tactical Slot icon would disappear once the player’s equipped Incantation became empty in Citadelle des Morts.
  • Resolved an exploit related to Shock Charges.

Field Upgrades

  • Fixed an issue where the Frost Blast unlock criteria displayed incorrect information.
  • Addressed a problem preventing players from shooting out of the Tentacle Trap after being captured while Dark Flare is active.

Power-Ups

  • Adjusted the spawning of single Power-Up GobbleGums to prioritize the timing of activation for calculating spawn locations, fallback to immediate activation if no valid location is found.
  • Resolved an issue where the Power-Ups icon would overlap with the banner when collecting more than one quickly.

Loot

  • Fixed an issue where in-game Intel Splash for the Aetherella Statue displayed but did not unlock in the menu.

Enemies

  • Fixed an issue where the Doppelghast could clip through the ground and die under the map.
  • Addressed an issue where a zombie enemy lacked eye glows in Citadelle des Morts.

User Interface

  • Corrected an issue where the weapon UI icon might not show up on weapons obtained from the Mystery Box.
  • Fixed a problem where the Void Cannon displayed an incorrect name in match notifications.

Graphics

  • Addressed an issue where the low health warning would activate prematurely.
  • Rectified an issue where graphical corruption could be observed from a distance in the Service Tunnel within Shattered Veil.

Stability Improvements

  • Addressed multiple stability-related issues.

For complete information, including detailed adjustments to weapon attachments, be sure to check out the official patch notes page for Black Ops 6. The mid-season updates will take effect when the update is deployed on July 2 at 11am CT / 9am PT / 12pm ET / 5pm BST.

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