Call of Duty: Warzone is undergoing another adjustment to its weapon dynamics as season four unfolds, introducing a fresh set of buffs and nerfs designed to maintain competitive balance.
Raven Software has implemented early balance modifications to ensure that the latest weapons, including the LC10 SMG and FFAR 1 assault rifle, don’t overshadow existing favorites, both of which are proving to be formidable contenders (as new weapons often tend to be).
Below is a summary of the Warzone patch notes for season four released on May 28.
Warzone Patch Notes (May 28): Overview of Weapon Changes
Weapons from Black Ops 6 have been adjusted to ensure balanced gameplay for all players.
LMGs (Light Machine Guns) have been refined for improved reliability in long-range encounters, although they still fall short against ARs (Assault Rifles) in mid-range engagements. SMGs (Submachine Guns) have also gained more effective range, enhancing their overall usability. Meanwhile, ARs have received a boost in bullet velocity, making distant shots easier to hit.
One notable enhancement is the upgrade to the AMR Mod 4, which now guarantees a one-shot headshot at its maximum effective range, elevating it to compete with the HDR as the premier sniper rifle this season.
Weapon Buffs and Nerfs in Warzone Season 4 Patch Notes
Assault Rifles
| Weapon | Status | Changes |
|---|---|---|
| AK-74 | Buffed | Bullet Velocity improved from 840m/s to 890m/s
Attachments: CHF Barrel Marksman Foregrip |
| AMES 85 | Buffed | Bullet Velocity improved from 790m/s to 880m/s Aim Down Sight Speed enhanced from 265ms to 230ms Sprint to Fire Speed improved from 190ms to 180ms Aim Down Sight Move Speed improved from 3.2m/s to 3.3m/s Attachments: Heavy Stock Combat Stock |
| AS VAL | Buffed | Bullet Velocity improved from 815m/s to 860m/s |
| CR-56 AMAX | Adjusted | Bullet Velocity increased from 820m/s to 860m/s Slightly elevated View Kick strength and deviation Attachment: Marksman Foregrip |
| Cypher 091 | Buffed | Bullet Velocity improved from 810m/s to 860m/s
Attachments: Heavy Stock Combat Stock |
| Goblik Mk2 | Buffed (attachments) |
Attachments:Marksman Foregrip Heavy Stock Combat Stock |
| GPR 91 | Buffed | Bullet Velocity improved from 780m/s to 840m/s
Attachments:CHF Barrel Marksman Foregrip |
| Kilo 141 | Adjusted | Bullet Velocity improved from 850m/s to 870m/s Slightly increased View Kick strength Attachments:Marksman Foregrip |
| Krig C | Buffed | Bullet Velocity improved from 820m/s to 870m/s
Attachments:Marksman Foregrip Heavy Stock Combat Stock |
| Model L | Buffed | Bullet Velocity improved from 800m/s to 850m/s
Attachments:CHF Barrel Marksman Foregrip |
| XM4 | Buffed | Bullet Velocity improved from 780m/s to 820m/s
Attachments:CHF Barrel Marksman Foregrip Heavy Stock Combat Stock |
Submachine Guns (SMGs)
| Weapon | Status | Changes |
|---|---|---|
| C9 | Buffed | Maximum damage range increased from 0–11.9m to 0–13.2m Medium damage range increased from 11.9–20.3m to 13.2–21.3m Minimum damage range updated from >20.3m to >21.3m Attachments: C9 10mm Heavy Stock |
| Jackal PDW | Buffed | Maximum damage range increased from 0–10.9m to 0–11.9m Medium damage range increased from 10.9–18.8m to 11.9–19.8m Minimum damage range updated from >18.8m to >19.8m Lower Torso multiplier increased from 0.7x to 0.75x Aim Down Sight Speed enhanced from 210ms to 200ms Attachments: Marksman Foregrip |
| Kompakt 92 | Buffed | Maximum damage range increased from 0–10.6m to 0–11.4m Medium damage range increased from 10.6–19.3m to 11.4–19.3m Lower Torso Multiplier enhanced from 0.85x to 0.88x Sprint to Fire Speed improved from 130ms to 115ms Aim Down Sight Speed improved from 200ms to 190ms |
| KSV | Buffed | Maximum damage range increased from 0–12.7m to 0–13.7m Medium damage range increased from 12.7–20.9m to 13.7–21.8m Minimum damage range updated from >20.9m to >21.8m Attachments: Marksman Foregrip Heavy Stock Combat Stock |
| Ladra | Buffed | Medium damage range increased from 11.9–20.3m to 11.9–21.3m Minimum damage range updated from >20.3m to >21.3m Attachments: Marksman Foregrip Heavy Stock Combat Stock |
| PP-919 | Buffed (attachments) | Attachments:
Heavy Stock Combat Stock |
| PPSh-41 | Buffed | Maximum damage range increased from 0–11.6m to 0–12.7m Medium damage range increased from 11.6–20.5m to 12.7–21m Minimum damage range updated from >20.5m to >21m Sprint to Fire Speed improved from 125ms to 115ms Aim Down Sight Speed improved from 195ms to 190ms Attachments: Marksman Foregrip |
| Saug | Buffed | Maximum damage range increased from 0–10.6m to 0–11.6m Medium damage range increased from 10.6–18.8m to 11.6–19.8m Minimum damage range updated from 18.8m to 19.8m Attachments: Marksman Foregrip Heavy Stock Combat Stock |
| Tanto .22 | Buffed | Maximum damage range increased from 0–10.8m to 0–11.8m Medium damage range increased from 10.8–21.6m to 11.8–21.6m Attachment:Marksman Foregrip |
Light Machine Guns (LMGs)
| Weapon | Status | Changes |
|---|---|---|
| Feng 82 | Adjusted | Maximum range damage revised from 50 to 45 Maximum damage range increased from 0–45.7m to 0–76.2m Medium damage range removed Minimum damage range increased from >45.7m to 76.2m Lower Torso multiplier reduced from 1x to 0.9x Decreased View Kick strength and deviation Slightly increased movement and aim down sight speeds Attachments:Heavy Stock Combat Stock Marksman Foregrip |
| GPMG-7 | Adjusted | Maximum range damage lowered from 30 to 24 Maximum damage range increased from 0–44.4m to 0–83.8m Medium damage range removed Minimum damage range increased from >45.7m to >83.8m Headshot multiplier decreased from 1.2x to 1.1x View Kick strength and deviation reduced Enhanced movement speeds Attachments: |
| PU-21 | Adjusted | Maximum damage range decreased from 35 to 28 Maximum damage range improved from 0–45.7m to 0–81.2m Medium damage range removed Minimum damage range updated from >55.8m to >81.2m Lower Torso multiplier decreased from 1x to 0.9x Reduced View Kick strength and deviation Improved movement speeds Attachments: Combat Stock Marksman Foregrip |
| XMG | Adjusted | Maximum damage decreased from 35 to 29 Maximum damage range improved from 0–40.6m to 0–86.3m Medium damage range removed Minimum damage range increased from >50.8m to >86.3m Headshot multiplier decreased from 1.3x to 1.18x View Kick strength and deviation reduced Improved movement speeds Attachments: |
Marksman Rifles
| Weapon | Status | Changes |
|---|---|---|
| AEK-973 | Buffed | Burst Fire Cooldown decreased from 0.325s to 0.29s
Attachment:Marksman Foregrip |
| DM-10 | Buffed (attachment) | Attachment:
Marksman Foregrip |
| SWAT 5.56 | Buffed | Burst Fire Cooldown decreased from 0.22s to 0.19s Adjustments made to recoil pattern Attachments:Marksman Foregrip |
| TR2 | Buffed | Drop Time improved from 0.5s to 0.35s
Attachments:Marksman Foregrip Heavy Stock Combat Stock |
| Tsarkov 7.62 | Buffed (attachments) | Attachments:
Marksman Foregrip Heavy Stock Combat Stock |
Sniper Rifle
| Weapon | Status | Changes |
|---|---|---|
| AMR Mod 4 | Buffed | Maximum damage range increased from 0–88.9m to 0–114m Now capable of achieving a one-shot headshot at max range. Medium damage range updated from >88.9m to >114m Reduced first shot recoil Bullet Velocity improved from 700m/s to 780m/s Upper Torso and Upper Arm multipliers improved from 0.65x to 0.98x Leg Multiplier increased from 0.5x to 0.65x |
Shotguns
| Weapon | Status | Changes |
|---|---|---|
| ASG-89 | Buffed (attachments) | Attachments:
Heavy Stock Combat Stock |
| Maelstrom | Buffed | Maximum damage range (per pellet) increased from 0–3.4m to 0–4.7m Medium damage range (per pellet) increased from 3.4–6.3m to 4.7–8.1m Second Medium damage range increased from 6.3–10.16m to 8.1–10.16m Aim Down Sight Speed enhanced from 290ms to 265ms Sprint to Fire Speed improved from 190ms to 170ms Attachments:Heavy Stock Combat Stock |
As the season four launch draws near, players may want to familiarize themselves with the upcoming features by reviewing the roadmaps for Warzone, Black Ops 6 Multiplayer, and Zombies. The weapon tweaks in BO6 season 4 Multiplayer are also worth checking out.
