As the 2025 Worlds tournament approaches its climax, the developers of League of Legends are implementing changes to the solo queue to enhance the ranked experience as players conclude the season.
These adjustments aim to balance out runes that are currently too powerful in solo queue while also boosting champions that are struggling, particularly those with win rates below 50 percent, to help them keep pace with the dynamic meta.
When will LoL Patch 25.22 be released?
League updates are typically launched on Wednesdays following a consistent schedule. Updates are first available on the PBE servers, where new features, skins, and changes are tested before being released to live servers. The upcoming update is anticipated for November 5, 2025. Although specific release times for all regions are not yet confirmed, the anticipated timings are as follows:
- 3 PM CT (NA)
- 5 AM GMT (EU West)
- 3 AM CET (EU North East)
- 8 AM KR (Korea)
What’s included in Patch 25.22?
Patch 25.22 is relatively modest in terms of buffs and nerfs, focusing instead on adjusting overperforming runes to restore balance. The patch includes modifications to Skarner and Volibear in the top lane, making them more competitive within the current meta. Additionally, new skins such as Mecha Kingdoms Wukong and Darius will be introduced. A visual upgrade for Machine Herald Viktor and a new skin, Panda Pal Lux, will also be available.
All proceeds from the Panda Pal Lux skin purchase will be fully donated, doubled, to the Riot Games Social Impact Fund, a donor-advised fund managed by ImpactAssets. Players who buy the skin between November 5 and December 3 will contribute to this initiative.
Buffs to champions
The following champions are set to receive buffs in League Patch 25.22:
Aurelion Sol
- Base movement speed increases from 335 to 340.
[Q] Breath of Light: Burst base damage is increased from 55-95 to 60-100.
Blitzcrank
[E] Soul Unbound: Cooldown reduced from 9/8/7/5 to 7/6.5/6/5.5/5.
Yone
[Q] Mortal Steel: Base damage increased from 20-120 to 25-125.
Nerfs to champions
The following champions are set to receive nerfs in League Patch 25.22:
Akshan
- Base HP reduced from 630 to 610.
[Q] Avengerang cooldown increased from 8-5 to 9-5.
LeBlanc
- Health growth decreased from 111 to 108.
- Armor growth decreased from 4.7 to 4.2.
Talon
[P] Monster mod reduced from 1.1x to 1.0x.
Adjustments to champions
The following champions will undergo adjustments in League Patch 25.22:
Skarner
AD growth modified to range from three to four.
[Q] Shattered Earth
- Bonus AD ratio changed from 80 to 90 percent.
- Cooldown reduced from 13-7 to 8-4 after the last offensive action (attack/throw).
[E] Ixtal’s Impact: Bonus AD ratio modified from zero to 120 percent.
[R] Impale: Cast time increased from 0.65 to 0.75 seconds.
Volibear
- Base armor changed from 31 to 35.
- Base AD adjusted from 60 to 62.
[Q] Thundering Smash: Minimum move speed adjusted from 12-28 percent to 12-26 percent (maximum remains doubled).
[E] Sky Splitter: Total damage cap to minions and monsters changed from 650 to 190-650+70 percent AP.
Buffs to systems
The following systems will receive enhancements in League Patch 25.22:
Cash Back
Cash refund increased from six to eight percent.
Guardian
Shield increased from 45-150+15 percent AP+five percent bonus HP to 45-180+25 percent AP+five percent bonus HP.
Hail of Blades
Melee attack speed increased from 140 to 160 percent.
Legends: Bloodline
- Life steal per stack increased from 0.35 to 0.4 percent.
- Maximum life steal increased from 5.25 to 6 percent.
Movement Speed Shard
Movement speed increased from two to 2.5 percent.
Nimbus Cloak
Movement speed (based on summoner cooldown) changed from 14/32/40 to 15/35/45 percent.
Tenacity Shard
Tenacity and slow resistance increased from 10 to 15 percent.
Triple Tonic
- Elixir of Avarice gold increased from 40 to 60.
- Elixir of Force adaptive force increased from 20 to 30.
Nerfs to systems
The following systems will experience nerfs in League Patch 25.22:
Biscuits
Minimum heal decreased from 20+2 percent max HP to 1.5 percent max HP (max heal remains twice the minimum).
Phase Rush
Slow resistance reduced from 75 to 50 percent.
