Clash Royale introduces a new season each month, which leads to shifts in the game’s strategy and card effectiveness. As part of this process, various cards undergo adjustments: some receive enhancements, while others are weakened to maintain balance. These changes influence the strategies players adopt in that season. For instance, Evo Witch was extremely powerful upon her release, but her effectiveness has diminished after several adjustments.
With the arrival of November 2025’s balance adjustments for Clash Royale, players will notice that the meta is evolving once again. In order to stay competitive, understanding the latest changes is essential. Below is an overview of the balance adjustments for the 77th season of Clash Royale in November 2025.
November 2025 Balance Adjustments in Clash Royale (Season 77)
A total of nine cards are being modified in the November 2025 update. Here’s a summary of the affected cards:
- Evo Royal Ghost (Nerf)
- Elixir Pump (Nerf)
- Goblin Hut (Nerf)
- Rascals (Buff)
- Phoenix (Buff)
- Spirit Empress (Buff)
- Goblin Drill (Buff)
- Golden Knight (Buff)
- Little Prince (Buff)
All Nerfs in November 2025 Balance Adjustments for Clash Royale
The following cards will receive nerfs in the upcoming season:
Evo Royal Ghost Nerf Details
The nerf to Evo Royal Ghost is not unexpected. Upon its introduction last month, it quickly became evident that it was overly powerful. Supercell often modifies cards that are overused, and this case is no different.
The Evo Royal Ghost functions similarly to its base version. Upon becoming visible, it generates two Souldiers that cause substantial damage upon spawning and continue to attack relentlessly. Following the nerf, their damage has been nearly halved.
Elixir Pump Nerf Details
This nerf seems to have come out of left field. The Elixir Pump, a building that costs six elixir and generates elixir over time, may not fit into every deck, but it can be potent when utilized properly–especially if the opponent lacks strong counter spells.
Currently, the Pump generates one elixir every 12 seconds; however, this will increase to 13 seconds starting next season. Though this may seem minor, the cumulative effect in a match could be significant, potentially resulting in fewer decks featuring Three Musketeers, which heavily rely on the Elixir Pump.
Goblin Hut Nerf Details
The Goblin Hut has established itself as one of the most formidable buildings in Clash Royale, frequently appearing in various decks. To promote diversity, Supercell has decided to implement a minor nerf.
Previously, Goblin Hut spawns Spear Goblins every 1.9 seconds, but this will now change to a spawn rate of one Goblin every two seconds.
All Buffs in November 2025 Balance Adjustments for Clash Royale
The following cards will receive buffs in the upcoming season:
Rascals Buff Details
Rascals, a five-elixir card, consists of a boy and two girls–where the boy engages in ground combat like a Knight, and the girls attack from a distance like Archers. For a while, the boy has been somewhat underwhelming, leading players to favor the girls due to their greater damage output.
Now, the boy will see an increase in damage of 6%, raising his attack from 204 to 217.
Phoenix Buff Details
Phoenix has always been viewed as a niche card within Clash Royale. Costing four elixir, it targets both air and ground units and features a unique rebirth mechanic, where it leaves an egg that hatches into a smaller Phoenix upon death. However, both the original Phoenix and its baby version suffered from low damage, limiting their viability in battle.
With the new adjustments, both the health and damage of the baby Phoenix will see a significant boost of 25%, making it a more formidable presence in competitive play.
Spirit Empress Buff Details
Spirit Empress stands out as a versatile card that can operate as both a ground and air unit. Initially, the air version was quite powerful, leading to swift nerfs, while the ground variant has struggled to find its place.
Supercell is now increasing its health by 10%, changing it from 1134 to 1244. Nevertheless, many might still favor other ground troops like Knight or Berserker for defense.
Evo Goblin Drill Buff Details
Goblin Drill has consistently offered a solid win condition, especially in rapid cycle decks; however, its evolution has not made much of an impact until now.
The Evo Goblin Drill, which spawns Goblins and can submerge to reappear near towers, is now getting a boost with the first submersion resulting in two Goblins instead of one.
Golden Knight Buff Details
This adjustment is more of a bug fix than a traditional buff. Golden Knight previously exhibited strange behavior, where he would endlessly chase units if they moved away. This will be corrected by reducing his dash delay from 200ms to 50ms.
Little Prince Buff Details
Lastly, the Little Prince himself will also get a damage enhancement. His guardian, summonable for an additional three elixir, used to have 202 health but will now display an increase of 7%, bringing its health to 217. However, if the guardian isn’t called, this buff may have no effect.
