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LoL Patch 25.19 Summary: Complete List of Buffs, Nerfs, and Additional Changes

As the 2025 Worlds draw nearer, the game’s developer is implementing minor updates to maintain balance in the meta, while enhancing some overlooked champions to make them more viable in Fearless Drafts.

This update is one of two planned prior to the Worlds patch for League. Its main goal is to address the power creep among support champions, while also buffing characters such as Seraphine and others who haven’t been prominent in professional play recently.

When will LoL Patch 25.19 be available?

League updates follow a regular schedule, being released on Wednesdays. Players can expect the latest changes to be first available on the PBE servers before going live. The next update is anticipated on September 24. While precise release times for different regions are not yet confirmed, the expected times are as follows:

  • 3 PM CT (NA)
  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 8 AM KST (Korea)

What new features are in Patch 25.19?

Patch 25.19 introduces new Arcana skins for champions like Karthus, Aurora, and Zilean, alongside a highly requested skin: Machine Herald Viktor. The patch also contains buffs for numerous champions to enhance their capabilities for various roles, as well as nerfs for those who have been performing exceptionally well in competitive matches. Notably, there are significant changes to the Redemption item and the Unsealed Spellbook system.

Champion Buffs

In League Patch 25.19, the following champions will receive buffs:

Ahri

[R] Spirit Rush: Base damage has been improved from 60/90/120 to 75/125/175.

Brand

  • [P] Blaze: Monster modifier has been enhanced from 2.6x to 2.65x.
  • [W] Pillar of Flame: AP ratio raised from 60% to 70%.
  • [R] Pyroclasm: AP ratio increased from 25% to 30%.

Caitlyn

Attack damage increased from 60 to 62.

Diana

[P] Moonsilver Blade: Monster modifier enhanced from 2.6x to 3x.

Jax

  • MR gain increased from 15/30/45 to 30/39/48.

[R] Grandmaster-at-Arms: Armor gain on the first champion hit has been improved from 25/50/75 to 50/65/80.

Jinx

[Q] Switcheroo!: Rocket bonus range increased from 80-200 to 100-200.

[E] Flame Chompers!: Damage improved from 70-270 to 90-290.

LeBlanc

[W] Distortion: AP ratio raised from 70% to 80%.

[WR] Mimic Distortion: AP ratio enhanced from 75% to 80%.

Lilia

[R] Lilting Lullaby

  • Damage increased from 100/150/200 + 40% to 150/200/250 + 45%.
  • Cooldown reduced from 150/130/110 to 140/120/100.

Mel

[P] Searing Brilliance

  • Damage per spell raised from 24-75 + 3% to 24-99 + 9%.
  • Maximum damage increased from 72-225 + 9% to 72-297 + 27%.

Seraphine

  • HP growth enhanced from 90 to 95.
  • MP growth increased from 25 to 40.
  • [Q] High Note: Now applies to monsters.
  • [W2] Surround Sound: Missing HP healing improved from 3-5% x number of targets to 8-16%.

Champion Nerfs

The following champions will receive nerfs in League Patch 25.19:

Corki

[Q] Phosphorus Bomb: Damage reduced from 70-250 +130% to 60-240 +125%.

Pantheon (Jungle)

[Q] Comet Spear: Monster modifier decreased from 0.9x to 0.75x.

[W] Shield Vault: Minion/monster cap is reduced from 200 to 120.

Poppy (Jungle)

[Q] Hammer Shock: HP percent minion/monster damage cap reduced from 75-195 to 50-170.
[R] Keeper’s Verdict: Cooldown on interrupts increased from 15 seconds to 30 seconds.

Sivir

[Q] Boomerang Blade: Bonus AD ratio reduced from 100% to 85%.

Champion Adjustments

The following champions will have adjustments made in League Patch 25.19:

Lee Sin

  • HP growth improved from 4.9 to 4.5.

[Q] Sonic Wave: Damage changed from 55-155 + 115% to 60-180 + 95%.

Syndra

  • Armor growth increased from 104 to 100.

[Q] Dark Sphere: Damage improved from 75-215 + 65 to 90-220 + 70%.

[E] Scatter the Weak: Cooldown reduced from 17 to 15 seconds.

System Adjustments

Here are the system changes included in this patch:

Celestial Opposition

Now does not slow while the user is dead, which indirectly nerfs Neeko’s Shapesplitter ability.

Redemption

The item has been nerfed by 50 healing points, leading to slightly weaker heals.

Unsealed Spellbook

  • Initial cooldown is now 4.5 minutes, increased from four minutes.
  • Minimum cooldown raised from 1.5 to two minutes.

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