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Flutter Suspends Real-Money Gaming Activities in India Following Unexpected Ban

Flutter Entertainment plc has halted its real-money gaming (RMG) activities in India via its subsidiary, Junglee Games, following the swift ratification of the Promotion and Regulation of Online Gaming Bill 2025. The global iGaming leader stopped its RMG services on August 22, shortly after the bill, which prohibits all online real-money games, was presented to Parliament on August 20 and received Presidential approval just two days later.

In an official statement, Flutter expressed its concerns regarding the «exceptionally short timeframe» for passing the legislation, emphasizing that it occurred «without a consultation process with industry stakeholders to consider the significant adverse effects of this action.»

«I am very disheartened by the abrupt modifications to the regulatory environment in India. Over the past four years, Junglee has made considerable investments in the local market, establishing a workforce of over 1,100 to provide innovative skill-based gaming products to Indian consumers,» stated Flutter’s CEO, Peter Jackson.

### Flutter’s Concerns Over Financial and Consumer Protection due to Junglee’s Exit

The new ban primarily impacts Flutter’s Junglee Games, acquired in 2021, which has become the leading rummy platform in India with a user base exceeding 100 million. Junglee also operates businesses in fantasy sports and poker, amongst other skill-based games.

Flutter shares that its Indian operations were anticipated to generate approximately $200 million in revenue and $50 million in Adjusted EBITDA in 2025, with about half of these earnings expected in the latter half of the year. The company is now examining potential «non-cash impairments to the Junglee business» and plans to issue further financial disclosures.

Jackson voiced his profound reservations regarding Parliament’s decision to pass the bill, stating, «We believe this change will push customers toward the unregulated market, which offers minimal consumer protections and contributes nothing to the local economy.»

Flutter is now considering measures to advocate for the restoration of constitutional protections for skill-based games, while also responding quickly to adapt its operations to the new regulatory landscape and continuing to emphasize the benefits of a fully regulated market.

«We advocate for regulatory frameworks that prioritize customers, and we are exploring avenues to reintroduce skill-based games in the Indian market,» Jackson remarked.

Flutter’s withdrawal adds to a trend with other leading operators like Dream11, My11Circle, Zupee, Gameskraft, MPL, and Probo, all of whom have ceased real-money offerings.

This government action has plunged India’s $4 billion digital gaming sector into instability, prompting over 400 studios and platforms to reevaluate their prospects under the newly established regulations.

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